Aether Breach was the result of a game jam in which 6 others and myself participated.
Our team consisted of 3 programmers (myself included) and 4 artists.
Link to the Itch.io page:
https://dreadl.itch.io/aether-breach
I was responsible for - alongside the other programmers - the design of the game's mechanics.
Programming wise, I programmed all of the Enemies' AI (excluding the boss), the floating bridge, the menus, part of the UI, the sound effects and the music.
We finished in second place in the game jam!
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